The Rogue in Baldurs Gate 3 is great for taking out unaware or distracted targets with sneak attacks, as well as picking locks and disarming traps. To maximize this class and its finesse to the best of its ability here is the best Baldurs Gate 3 Rogue build.
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Baldurs Gate 3 Rogue Perks
Hit Points
- Hit Points at 1st level: 8 + Constitution Modifier
- Hit Points at Higher Levels: 5 + Constitution Modifier
Proficiencies
- Armor: Light Armour
- Weapons: Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords
- Saving Throws: Dexterity, Intelligence
- Skills: Choose 4 skills from – Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, Stealth
Equipment
- Leather Armour
- Leather Boots
- Shortsword
- Thieves’ Tools
- Grease Bottle x2
- Health Potion x2
- Scroll of Revivify
Unique Class Feature
- Sneak Attack (Melee)
- Sneak Attack (Ranged)
Rogue Pros
- Critical Damage
- Non-Combat Utilities
- Multiple Bonus Actions
Rogue Cons
- Weapon Dependent
- Low Durability
- Advantage Dependent
Baldurs Gate 3 Rogue Abilities
- Strength – 8
- Dexterity – 17 (Very Important)
- Constitution – 14 (Very Important)
- Intelligence – 12
- Wisdom – 13
- Charisma – 11
Races
Wood Elf (Recommended)
- Stealth Proficiency
- Highest Movement
- Keen Senses
- Dark Vision (12m)
Drow
- Weapon Proficiency
- Darkness Spell
- Fey Ancestry
- Supererior Darkvision (24m)
Thief Subclass: “Thieves use their skills in stealth and larceny to acquire whatever they wish, whether from a third-story window or the depths of long-forgotten ruins.” (Pick locks, disarm traps, several bonus actions)
Criminal Background: “You have a history of breaking the law and surviving by leveraging less-than-legal connections. Profiting from the criminal enterprise will lead to greater opportunities in the future.“(Deception And Stealth)
Best Skills
Stealth: Conceal yourself from enemies
Perception: Detect and maintain awareness of surroundings and detect traps.
Sleight of Hand: Act of legerdemain or manual trickery
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